Archive for May, 2005

Digital Music: Who Benefits?

Thursday, May 26th, 2005

Continuing on the thought-stream I started last week

The problem is one of scarcity thinking. It seems to me (and quite a few other smart people) that the whole landscape of economics is shifting, from one based on scarcity, to one of abundance. Chris Anderson writes:

… the classic definition of economics is “the science of choice under scarcity”. That’s a warning sign right there. From Adam Smith on, economics has focused almost exclusively on behavior within constraints. My college textbook, Gregory Mankiw’s otherwise excellent Principles of Economics, doesn’t mention the word abundance. And for good reason: if you let the scarcity term in most economic equations go to nothing, you get all sorts of divide-by-zero problems. They basically blow up.

On the MIT Forum panel, Dave Dederer and Robert Acker both seemed to get this. Dederer pointed out that however the business model shakes out, it was all rosy for musicians who own their copyrights–those who haven’t sold them to RIAA-associated record labels. Acker brought up Anderson’s Long Tail concept several times, pointing out the benefits to consumers of having all this previously unavailable music available.

The other two panelists (wish the moderator had taken some time to express his views) seemed to be stuck in the old world view, a little bewildered at the amount of music “piracy” going on. David Weinberg, the Universal VP, seemed to love the ability to profit from their entire catalog of golden oldies. Put the old hits online, keep them under copyright, let anyone buy them from you, but sue the crap out of them should they share them without you getting compensated. And Bill Valenti of Melodio provides a great distribution network–distribute it via cell phone. People could still share their music, and get nickeled and dimed for the privilege. Because the whole platform is “trusted,” whenever somebody shares a song with somebody else, the content kings in the sky know about it and can charge the recipient accordingly. And we thought we’d gotten past 1984 without Big Brother.

Bruce Schneier, a noted computer security expert, provides the security community’s definition of trusted:

A “trusted” computer does not mean a computer that is trustworthy. The DoD’s definition of a trusted system is one that can break your security policy; i.e., a system that you are forced to trust because you have no choice.

In other words, if you have a trusted device, the question to ask is who trusts it? Can you trust your cell phone to do what you want, without telling the rest of the world about it? Obviously, in this case, not. It’s Melodio who trusts your cell phone, not you–trusts it to tell them when you share your music.

Let’s take a look at the music industry through a different view: who is involved? We have several different players. Two stand out as the most important ones: musician, and listener. The others are just middlemen trying to make a profit by controlling the distribution of music between the musician and the listener, taking advantage of natural bottlenecks that create scarcity, and now trying to impose an artificial scarcity as those bottlenecks disappear.

Let’s look at these roles closer, and assess their value in the economics of music.

  1. Musicians. Most musicians who make a living from music, do so through concerts and shows. Very few make a living off of CD sales, even the most popular of them. In most cases, CD sales basically prime the audiences and provide a large number of people willing to buy tickets to hear the band live–and the band gets most of the proceeds of their shows, unlike of their CDs.
  2. Filters. There are millions of musicians. In the age of record albums, CDs, and distribution of music on physical media, it’s simply not possible to make a profit by recording all the musicians and putting them in record stores. Somebody needs to pick musicians to record, promote, and turn into stars. This has been the recording companies.
  3. Producers. These are the people who record the music, making it available. These are the owners of the studios. It used to be that a good studio and high-quality audio equipment cost hundreds of thousands of dollars, putting them well out of the range of the amateur. No longer is that the case–as the cost of high quality recording equipment has come down, and as commodity PCs have learned how to mix music, anyone with a few thousand dollars and some time on their hands can put together a studio better than what was available at any cost a few short decades ago. Until recently, the recording companies owned the studios. Now anyone can.
  4. Marketers. These are the people who promote musicians, turn them into stars. The recording industry is practically a star making machine. Who becomes a star? Who knows? It’s not often the best musician, the best songs, the most presentable, or anything–it’s just whoever is good enough who happens to be in the right place at the right time to catch the attention of the people with the marketing power–again, the recording industry.
  5. Distributors. This is the network of distributors and music stores that present albums, singles, tracks, whatever, to the audience. There are several different distribution chains–radio stations, MTV, record stores, and now digital stores like Amazon, Apple iTunes, Rhapsody, and Yahoo!. Ultimately it’s the distributor who collects the money from the consumer and delivers the goods, feeding the entire chain back up to the musician, at which point there’s very little revenue left. The recording companies themselves have owned part of this distribution chain, with their CD music clubs and the distribution networks that deliver to the retail outlets.
  6. The listener. Finally we’re down to the people who pay for it all–you and me.

Notice that the middle part of this chain has been completely dominated by the recording industry–mainly by a handful of huge record labels. They’ve completely owned the filters, producers, and marketers, and a large part of the distribution chain. But times are changing.

Filtering is essential in an economy of abundance. When there’s an overwhelming array of similar items, how do you choose? I used to sell skis for a living, at the REI store in Anchorage. We had dozens of different skis, in both cross-country and downhill categories. Our selection of cross-country skis were easy to sell, because there are enough distinctly different ways of cross-country skiing that we only had one or two options for a category. You could get a ski that was good for classic touring, or skating, or telemarking, or backcountry. You could get something that was okay all around, but not particularly good at any individual aspect. It was easy to place each ski model on a scale and define its strengths and weaknesses, because the scale was very clear, at least to me, and there were at most two choices for any position on that scale. I could easily talk to a customer and filter down to the right ski for their desires.

Not so in the downhill ski section. Yes, there were skis designed for cruising, and others for doing lots of sharp turns. (This was before the days of the short fat skis that dominate the racks now…). Some skis were stiffer than others, making them better for heavier skiers, or more aggressive ones. But for every point on this turns vs. stiffness landscape, we had four or five different models of skis. What’s the difference? They’re all slightly different, but which one is best boils down to taste, and frankly doesn’t matter that much. I could not effectively filter down to an individual model for a customer, because there were too many choices. The best I could do was get them to the right category, see which color they responded to the best, and reinforce their decision that that set of skis would be great for them. It was essentially an emotional decision on the part of the customer–it didn’t really matter which one they got.

Taking this to music, the recording companies have provided filters by creating specific genres, attempting to classify each artist into one (and only one) genre, based on what the music sounded like. They hire a few people as “experts” in these artificial genres to pick artists they think will sell, based on the arbitrary genres they just set up. And they cross their fingers, hoping that some music critic or teenager will love the artist enough to spark mass sales. If not, they roll the dice on somebody else.

It’s not a very effective filtering system, but it’s the best we could do, when the filtering had to come before the production, because of the scarcity built into physical production.

With production growing abundant, this is no longer necessary–we can produce the music first, and filter later. Recommendation systems like Amazon provide a mechanism for people recommending titles they particularly enjoy. Anyone can be a music critic, and recommend their favorites to their friends. Word-of-mouth has long been recognized as the most effective marketing strategy, and with an abundant music landscape, it has become more important than ever. People find music based on recommendations from people they trust. To truly influence people to buy a particular band, you need to be trustworthy–you need to have a good reputation. This is the essence of branding.

In this environment, if you were a musician, would you choose to hire a small marketing/public relations firm to promote your music, or a large record company who doesn’t care much about your particular band, as long as they have enough stars in their stable of musicians? As I see it, the recording industry has virtually had a monopoly on production and distribution, which gave them a lot of power and control over filtering, marketing. As they lose their production monopoly, and people find other distribution means, they lose relevance in filtering and marketing.

Distribution, of course, is the big battleground right now. Millions of people have discovered the Peer-to-peer file sharing services, which completely bypass the recording industry’s traditional locked-in distribution channels. Pundits keep saying that if the recording industry could come up with a new distribution model that gave people what they wanted, most people wouldn’t resort to “piracy.” I’m not sure that’s true–the recording industry is fighting for relevance in all of its former roles, and the distribution monopoly is the only one they have left. If they can’t convince both musicians and audiences that their distribution channels are the only way to legitimately get music, their whole business model collapses.

Okay. For the rest of this post, let’s pretend that all music has to be distributed through sanctioned, RIAA-approved distribution channels. What distribution models are out there, what makes them work, and what’s in it for the artists and listeners?

  1. Physical distribution. That’s what we have now. This model is becoming obsolete–digital distribution is becoming much easier, cheaper, and interesting.
    • For the recording industry, this model no longer works because they can’t control what you do with the music once you’ve bought it–you can copy it to any digital device, share it with your friends, play it anywhere, and the recording industry doesn’t get another dime.
    • For the artist, this model works for those chosen by the recording industry, but not for anyone else–independent labels of new musicians find it virtually impossible to get wide distribution in record stores.
    • For listeners, the main drawback is cost–it’s expensive to buy a full CD of music if you only like one track. It takes a little effort to copy a CD to your computer to get it into your MP3 player or digital jukebox, and you can get sued if you share it with others–potentially even if you make a mixed tape to give to your love interest.
  2. Apple iTunes model. This is the initial runaway success. Time will tell whether it will last for the long run. In this model, people buy a track at a time, for unlimited use on a limited number of devices.
    • For the recording industry, this system is great–until someone cracks the copy protection on the individual tracks. They get revenue from all the downloads of music, and if the user wants to distribute it widely, they get additional revenue. They potentially get paid for the same music from the same listener multiple times.
    • For the artist, this is also good, even if they aren’t with a big label. According to Dederer, some 25% of their revenue already comes from the Apple iTunes store, because they were able to negotiate a deal directly with Apple. For artists with some marketing clout who own the copyrights on their music, this is fantastic. For artists working with RIAA labels, nothing much has changed. For new or unknown artists, if they get some good marketing or PR, there are more opportunities here than there was with physical distribution, because they can skip the big labels and get straight into the distribution channels.
    • For the listener, there are pluses and minuses. On the plus side, it doesn’t cost much to buy a single track compared to buying a full CD. They can sample all kinds of music without spending more money. They can use others as filters to recommend good tracks buried far down the long tail of old hits from the RIAA catalogs. The big minus is that there are technological restrictions to putting the music on a bunch of devices. No more mixed tapes or CDs. No giving the music to your friend–you’d have to buy it for them. And, worse, sooner or later you might lose your entire music collection due to a hard-drive failure, theft, or any other technological calamity. What many people buying music from iTunes have overlooked is that they’re allowed to copy their music to a very limited number of devices (somewhere around 3 to 5, not sure exactly how many). Once you’ve copied it to the limited number of devices, you’re done–you can’t move it to another device without buying the music again. This goes back to the “trusted” computing we mentioned earlier–you can only play this music on devices Apple trusts, and when you’ve reached their arbitrary limit, they’ve cut you off. Upgrade your iPod enough times and you’ve got to replace your entire music collection.

      When people start hitting this limit, the entire iTunes model may blow up. Yes, there are ways of cracking this Digital Rights Management (DRM) scheme, but doing so in the United States makes you a criminal, thanks to the Digital Millennium Copyright Act (DMCA). This isn’t going to make people very happy.

    Melodio is using exactly the same business model, only they’re adding more features to attract listeners to using their system, and using a system that’s going to be harder to crack, meaning they can technically enforce their arbitrary rules more effectively than Apple. This benefits only the recording industry.

  3. Subscription model. This is what Rhapsody and Yahoo are developing. In this model, subscribers have unlimited access to all the music in the distributer’s catalog, during the time they’re subscribed. The services can track who’s downloading what, and pay the license owners based on the proportion of downloads for the music actually listened to.
    • For the recording companies, this is another good model–they essentially get a smaller payment for each song, but get it every time the song is played.
    • Again, for the artist, this arrangement is quite similar to the track download model. They get paid in an equivalent way, they can bypass the record companies and work with the distributors directly if they own their own copyrights, basically this is only a difference in distribution.
    • For the listener, it’s “All you can eat” versus “you can’t take it with you.” As long as you’re at the buffet, you can sample whatever you’d like. For heavy music listeners this is great, until you leave the restaurant–give up your subscription and you have nothing left over.

      Like the previous model, this solution depends heavily on DRM and trusted platforms. If you have a trusted music player, you’ll be able to download music to it–but for it to be trusted, it’ll need to quit playing that music when your subscription expires. This adds all sorts of technical complexity and sophistication to these devices, adding to their cost, reducing their reliability, and limiting your freedom to do what you want to do with it. Basically, with either of these schemes, you do what the distributors say you can do with the music, or don’t listen to it at all. Or download cracking tools and become a criminal. There are slight variations in the rules you must obey, but you can pick and choose among these variations to get the plan that suits you best.

  4. Media tax. The final “legitimate” music distribution model out there is what radio stations use, and it’s also in place in Canada. Radio stations pay a fee to an industry association called ASCAP, for the privilege of playing music by ASCAP artists. ASCAP is then supposed to distribute the proceeds to the copyright holders (often the recording companies, who don’t necessarily pass these proceeds back to the artists). In Canada, the federal government puts a surcharge on CD blanks, cassette tapes, and similar media people often use to copy and share music. Again, these funds are paid to industry associations who are made responsible for divvying up the proceeds as appropriate.

    In the age of digital devices and small physical media sales, you could still charge a tax on MP3 players, CD burners, ISP connections, and the various other means of transporting music.

    Do these schemes work? I really don’t know much about them, beyond what I’ve just said. So here’s more speculation:

    • For the recording industry, who are big copyright holders, this is a fair solution, though it makes selling their services to musicians more difficult. At least they get paid for the music they currently own.
    • For musician, the big question is, how do you divide these proceeds appropriately? With no real ability to collect usage information, there’s no easy way to tell who is listening to what, or where. You might have to do something akin to the Neilsen television ratings to get some sample of the overall population to figure out how many people are listening to your songs, and get a piece of the pie. Under this type of system, there will be some disproportionate winners, and some disproportionate losers.
    • For listeners, this is the best possible solution. We get full freedom to do whatever we want with our music–copy it freely, use p2p applications to download and share it, mix it in all sorts of cool and wonderful ways, and give it away. On the other hand, people who don’t listen to music as much, but buy the same services and equipment, still have to pay the taxes. This ends up being socialism for the music industry–everybody pays so that a group of people (musicians and the recording industry) benefit.

    Is this good or bad? It’s great for music lovers, it’s okay for record companies and musicians with recognized hits. For everyone else, there’s a slight sense of unfairness about the scheme.

And that’s about it. I don’t know of any other music distribution schemes that provide any benefit to the entrenched interests of the recording industry. That’s not to say there are no other models. In my next economic musing, we’ll take a look at a completely different model, applying an open source model to music distribution.

I welcome your comments, and would greatly appreciate any thoughts you have on this subject. Please leave a comment or trackback on this post, and I’ll get it out there as soon as I can. Unfortunately, I’m getting flooded with comment spam about online poker and home mortgages, so I’ve had to turn on moderation. If you’re not spamming, your comment will be posted promptly!

A premier open source portal: Metadot

Monday, May 23rd, 2005

Joining the ranks of Sharepoint Portal Server, Plone, Mambo, PostNuke, and hundreds of other portal systems, is the open source Metadot Portal Server. It’s been around for a few years, but I just ran across it thanks to an interview with its creator on a podcast I was just listening to.

Looks like a great option for larger businesses and organizations needing something with built-in document versioning along with all the other available features.

The future of digital music

Thursday, May 19th, 2005

Why pay for something you can get for free? Many reasons:

  • Support the people creating what you like
  • Vote with your dollars
  • Save the time and effort of doing it yourself
  • Be a responsible member of the community

Why give away something you could get paid for? Again, many reasons:

  • Reach a wider audience
  • Make your creation available to people who otherwise couldn’t afford it
  • Free/cheap publicity
  • Generate good feelings for your business, leading to other sources of income
  • Be a responsible member of the community
  • Have your creation be the base for other works, leading to greater richness for everybody

These arguments are true for both open source software, and music. So why charge for software, or music?

  1. Put food on the table of the creators, and keep a roof over their heads
  2. Make it possible to pay for distribution to the masses
  3. Make a buck

In this last list, the Internet has made reason #2 obsolete. No longer do we need a big recording industry to aggregate dollars to make it possible to pay for studios, masters, distributors, and music stores. The average amateur can buy a decent microphone, make a studio in their garage, and use a computer to handle all the mixing, mastering and production, for no more than a couple thousand dollars. The Internet makes distributing that music almost free. No longer do we need big blockbuster hits to aggregate enough dollars to pay for studios so good that it highlights the musician’s flaws–amatuer equipment is good enough. No longer do you need to sell hundreds of thousands of copies of a CD to pay for those high production costs, to make a profit.

Recording companies used to be necessary to mass-produce music, because the cost of distributing music made it a scarce resource. Because only a few companies controlled the distribution in this expensive industry, the recording industry became gatekeepers, deciding what music and musicians might become popular enough to recoup their investment. The recording industry served as a filter before distribution of music, because the cost of distribution was so high.

Times have changed. Clay Shirky writes in his latest essay:

The Filtering is Done Post Hoc – There’s an analogy here with every journalist who has ever looked at the Web and said “Well, it needs an editor.” The Web has an editor, it’s everybody. In a world where publishing is expensive, the act of publishing is also a statement of quality — the filter comes before the publication. In a world where publishing is cheap, putting something out there says nothing about its quality. It’s what happens after it gets published that matters. If people don’t point to it, other people won’t read it. But the idea that the filtering is after the publishing is incredibly foreign to journalists.

… and we can add that filtering after music distribution is incredibly foreign to the recording industry.

I went to an MIT Enterprise Forum dinner panel last night. The topic was about the future of digital music. David Dederer, of the Presidents of the United States of America, was the representative musician on the panel. Other panelists included Bill Valenti, the CEO of Melodeo, a company that is trying to sell music over cell phone networks; Robert Acker, a VP at Real Media; David Weinberg, a VP for Universal Music; and the moderator, Michael Malone, founder of AEI Music Network.

So what’s the future of digital music? Depends on who you ask:

Robert Acker: “All you can eat” subscriptions. Real Media is betting heavily on their subscription service, Rhapsody. For one relatively low monthly price, you have access to any track in their 1.1 million song collection, any time you’re connected to the Internet. You can listen through your computer. You can copy it to your portable player. You can soon play it in your car. Make it easy enough, and this could be a great way to get your music.

By adding all of the social filtering pioneered by sites like del.icio.us, people can recommend music, and find new (or old) tracks recommended by people who have similar taste.

The problem with this scheme is that if you ever stop paying your subscription, you lose access to all of that music. By signing up, you’re in a sense locking yourself into this system, forever paying for the same thing over and over again.

Bill Valenti: Cell phones are ubiquitous. Nearly everyone has one, and people who have them are accustomed to paying for additional services. People willingly pay extra to send text messages and photos, or to download ring tones. The platform is closed, and the industry goes to great lengths to keep it closed and secure. Why not take advantage of this medium to distribute music, and be able to charge for it? You can buy music straight from your phone, and Melodeo makes a copy available to you on your computer. You can transfer a song to a friend’s phone immediately, and Melodeo can charge your friend for the privilege. By taking advantage of the trend for instant gratification, Melodeo and the wireless crowd hopes to make a mint.

David Weinberg: It’s all about owning the copyright, and marketing. If we can stop people from stealing music, provide a reasonable way for people to pay for and consume music, and prevent them from giving it away, we have lots of opportunities to do well in the digital age. Apple’s iTunes has made it possible to find all sorts of music that hasn’t been available for a while. Universal is busy going through their back catalogs and making old music long out of distribution available. This is leading to a big new revenue stream. Online music sales currently represent 3% of all music sales. While that may seem like a small piece of the pie, what’s remarkable is how fast it has grown, on the order of 50% in the last 6 months. [Okay, that growth figure is made up by your humble author--and all of this is paraphrasing...]. At the current rate of growth, digital media sales may very quickly become 25%, 35%, and more of the total music sales. Within three to five years.

Dave Dederer: For musicians, it’s an exciting time. While musicians like to get paid for the songs they perform, having a lot of people listen to your music for free isn’t really a bad thing. Musicians don’t get paid for songs played on the radio. By negotiating directly with Apple, the Presidents of the United States of America already make 25% of their income through the iTunes store, and this took very little work on their part to make happen. Dederer credits the recording industry for their popularity in the first place, but now that they’ve established their own label, they get a much better deal selling direct to their audience, via services like iTunes and Rhapsody. Responding to a question about piracy, Dederer called the record labels pirates, saying that their former label still distributes their music overseas, more than two years after their license to do so has expired.

This highlights a problem all of the panelists recognized: the right to distribute the same music in different countries isn’t always owned by the same entity. One label might own the North American rights, while a different label owns the European rights. And, of course, on the Internet national boundaries become meaningless.

All in all, the panel seemed to have a consensus on the various roles each entity had to play in the music business. Here were their conclusions:

  • Any future of digital media has to be convenient, easy, reasonable, and not prevent people from doing what they really want to do with their music.
  • Just like in the past, there is a role for the musician (create music), a role for the labels (promotion, financing, distribution), a role for the stores (selling songs, albums, subscriptions), and the role of the consumer (to pay for it all).
  • The panelists seemed to agree that with the rise of the Internet, much more power was moving away from the record companies, and to the consumers.
  • Musicians and consumers stand to benefit overall, musicians because it has become so much easier to communicate with their audience, and consumers because they have access to so much more music than was possible before.
  • In between, for the record companies and the distribution channels, there would be a small number of huge winners, and a lot of big losers. Somebody would find a business model that everyone would like, and come out on top. Most other companies would remain small or disappear entirely. Will it be iTunes, or Rhapsody, or Yahoo, or some other unforeseen breakthrough that a 19-year-old is inventing in their bedroom as we speak?

I’m not sure I agree with this last point. I have some very definite ideas about this whole landscape, and I see factors to this situation none of the panelists seem to recognize. I’ll be writing more posts about what’s missing from this picture, and propose a whole new model for music distribution. Actually, it’s not my idea at all, but a logical synthesis of the ideas of a bunch of other smart people. Stay tuned…

How Linux Could Overthrow Microsoft

Saturday, May 14th, 2005

Interesting article about the open source and free software movements in the MIT Technology Review. While the author generalizes a little bit too much, he makes some interesting arguments.

Technology Review: How Linux Could Overthrow Microsoft

Clearing the Active Directory hurdle

Saturday, May 14th, 2005

Can you tell I have posts stacked up to write? Taking a bit today to post some links I’ve stumbled across in the past few weeks. Here’s an article discussing the issues of migrating a Windows NT office environment to Linux, discussing some of the issues resolved by Active Directory and the alternatives. Windows-to-Linux migrations: Clearing the Active Directory hurdle.

Digital Knowledge is power

Saturday, May 14th, 2005

Where do you get your information? Seth Godin wrote a very interesting post about The New Digital Divide. It’s not whether or not you have access to technology that counts–it’s whether you choose to engage with the growing online conversation represented by blogs, Jon Stewart, and Google, or get your world view from Fox News.

Linux.com | Using a Linux failover router

Saturday, May 14th, 2005

Technical note: here’s how to configure a Linux router to handle multiple Internet connections, providing automatic redundency should your primary Internet connection goes down: Linux.com | Using a Linux failover router.

Software Project Management Tool: Trac

Saturday, May 14th, 2005

Stumbled across this project management system recently, an open source web-based system called Trac. Developed by Edgewall Software, Trac is a Wiki-based system complete with task management, bug tracking, and milestone tracking. Might be a great fit for collaborative software development.

Thought Thieves, patents, and free tv

Saturday, May 14th, 2005

Maybe Orwell wasn’t so far off after all. Microsoft UK has recently started a marketing campaign that is straight out of 1984: Thought Thieves. This would be hilarious if they were joking. They’re not.

The gist of the campaign is to get teenagers to create movies that show what they would do “if you saw your hard work being passed off as the property of someone else” and submit them to a competition. Trying to recruit teenagers as thought police? Sounds vaguely familiar…

On other fronts, a major TV-show trading site, btefnet.net, got shut down this week. This site had people exchanging high-quality video files recorded from broadcast television shows, using BitTorrent, a powerful peer-to-peer file sharing application widely used to distribute Linux distributions and free content of all types. The Motion Picture Association of America (MPAA) sued them and five other sites to get them to stop distributing copyrighted television shows.

Obviously, broadcast television programs are not free. They’re copyrighted programs, and were expensive to create. But aside from the cable bill, you don’t actually pay to watch or record a tv show. So what do the Hollywood studios and the MPAA stand to lose from you getting a copy of a free show? According to the MPAA, they lose advertising revenue and a market for syndicating shows later. And because they “own” the content, they have the right to control its distribution.

Have you ever had a friend or neighbor tape a show for you, and give you the video tape? According to the MPAA, that’s illegal. That’s exactly the level of illegality these file-trading sites have. BTEfnet.net didn’t even share movies or software or games or other things you generally have to pay money for. Only TV shows that you could tape yourself for free, with a little bit of effort–the combination of BitTorrent and an automatic downloading system available for some of the BitTorrent client software is much easier than trying to figure out when to set your VCR to record, and much cheaper than a TiVo subscription.

Is it really illegal? Well, I’m sure you could find an attorney to support just about any reading of its legality. According to the 1998 Digital Millennium Copyright Act (DMCA), if there was any encryption defeated, yes it’s illegal. Under the DMCA, the mere act of watching a commercial DVD in Linux is illegal, because it outlaws any tools that defeat the encryption of copyrighted material. Even your own copyrighted material.

But you could make an argument that the original authors of the United States Constitution might have thought exchanging such works would be fine. They would probably argue that the original purpose of copyrights, to provide incentive to get creative works that would eventually be in the public domain, has been warped beyond all sense of reasonableness by a coalition of large corporations trying to maintain a monopoly on ideas.

I’m a writer. I produce content in the form of words and code for a living. You might think I would want to jealously guard my content, prevent anyone from using it for their own purposes. You would be wrong.

The funny thing about ideas is that they are more valuable when they are shared, and more irrelevant when they are hoarded. If you were a musician, would you want to be heard by a few hundred people, or a few million? The recording industry hardly distributes the money it collects back to the artists–talk to a few artists and you might be surprised to find how little they make on CD sales through the labels. Even the popular ones make most of their money through concerts, not CD sales. Giving their music away online for free expands their audience, popularity, and ultimately the amount of money they could make through live concerts, without making much of a dent in the money they’re not making from CD sales. Only the record company executives and owners have anything to lose as their business model becomes irrelevant–and they’re fighting tooth and nail to keep the Internet at bay, sueing grandmothers and teenagers.

Likewise, when the CEO of Proctor and Gamble, the largest advertiser in the world, declares at an advertizing convention that television advertising is broken, you know the broadcast media is frightened. BitTorrent and Peer-to-peer networks put users in control of what they watch, allowing them to skip advertising and watch programs on their schedule, instead of the broadcaster’s schedule. As we regain control over our time, and can still participate in mass culture through time-shifted media, the old business models of record label conglomorates and Hollywood studio executives having an exclusive monopoly on reaching the public is disintegrating.

Meanwhile, proprietary software companies like Microsoft try to spread propaganda, and get teenagers to participate in this propaganda, by promoting the concept that ideas can be exclusively owned by somebody, and sharing those ideas is theft. What a twisted world.

Copyright isn’t the only area that’s an issue–there’s also patents. Fortunately, patent terms are short compared to copyright, expiring after a dozen years instead of a century or more. Unfortunately, in Internet time, people are innovating so quickly that having an algorithm locked up in a patent makes it tough for any software to really have a breakthrough advance–they have to spend too much time avoiding patent lawsuits if they happen to come up with a similar solution to a similar technical problem that some other company patented.

Why is this a problem? Because software is complex, and built upon other software. The typical Windows machine can easily have over 100,000 individual files, and a very high percentage of those contain code that is part of a program. Any one of these files could run in such a way that it infringes on somebody’s patent.

Computers are often compared to construction. Imagine if one company got a patent on making wall studs sixteen inches apart. Another company patented the process of putting a hardwood floor together, and yet another patented a door hinge. With hundreds of such “inventions” patented, nobody could afford to build a house, because of all the people who had to be paid a license. Even if you didn’t know about any of these patents, but came up with a similar solution to a patented process, you could be taken to court. The computer industry is new enough that many of these basic building techniques are still covered by patents, and this situation seriously hampers the ability of software companies and the open source software community’s ability to truly innovate, let alone build decent houses to any sort of standard.

Think I’m exaggerating? Read this: Wine development stifled by software patent. Wine is a set of libraries that make it possible to run Windows software in Linux. Because Microsoft was found to be a monopoly, they are required by the Consent Decree from the Department of Justice to not do things to prevent interoperability between their application software and other operating systems than Windows. But another company holds a patent on a key way of assembling Windows software, and so the open source Wine library can’t provide full interoperability without infringing on this patent. Regardless of whether they even knew about the patent or original method.

And even though IBM has publicly granted open source projects a free license for some of their patents, this patent grant has caused problems for more liberal open source projects that allow people to include their code in other proprietary software. These liberal open source licenses are generally considered much more friendly to business than the “copyleft” types of licenses like the GNU General Public License–but because of the patent issues, a project would need the copyleft provisions to be able to use the patented techniques. See Patent worries trigger PostgreSQL code rewrite for an example.

It’s long past time for people to pay attention to this stuff. We should all be asking:

  • Who benefits from these copyright rules?
  • Why shouldn’t I be able to share information freely? Free Speech is covered by the First Amendment.
  • How does the public benefit from extended copyright terms, and patents on software and business processes?
  • Why is it illegal to sing the Happy Birthday song in a public place or over the air, without paying a licensing fee to a big corporation?
  • Why should I buy computers, movies, and content that reports back to the copyright holders whatever I do with them?
  • Why are my Constitutionally-given rights to Fair Use of copyrighted material being taken away from me?

Feel free to share this content with anyone, and publish it anywhere. All I ask is that you give me credit for the original writing, and that if you change the content and redistribute it, that you not add any other restrictions to the people you give it to. These are the terms of the Creative Commons “Attribution-Share-Alike” license, viewable here.

–John Locke
Freelock, LLC